Oct 01, 2008, 10:03 PM // 22:03
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#81
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ǝuoʞoɯ
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Quote:
Originally Posted by Hundbert
Moko if ur guardian gets ripped at an unfortunate time you may die. This was kinda my point
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if a ranger savages your shieldbash while the hammer wars unloads on you you're pretty dead too. :P
i still like my guardian either way
Quote:
If i start seeing sins with deeply covered critical defences and that is somehow a problem for my teams i will start using rend.
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this would only be the case if those sins would be extremely overpowered and EVERYONE used them. i was more talking along the lines of some balanced team changing their frontline every now and then.
but you're right either way, nobody is going to use something else but warrior if they really want to win. :P
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Oct 05, 2008, 01:34 AM // 01:34
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#82
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Frost Gate Guardian
Join Date: Mar 2008
Location: Emporio Armani store :s
Guild: Bad Zig [babo]
Profession: Mo/
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Quote:
Originally Posted by Hundbert
There is not much point running guardian on a monk bar atm.
Vs randomways (noobs) it's not needed as the match will be over in 30 secs anyway.
Vs other balanced if it isn't d-shot it will be ripped. Better to take something more reliable as a stance that will give you better protection. prekiting and good position are also better defence.
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Then again, just imho... Guardian is a personal preference... I prefer Vigorous Spirit to deal with shitway pressure.
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Oct 10, 2008, 10:43 AM // 10:43
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#83
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Frost Gate Guardian
Join Date: Oct 2008
Location: In your Bed!
Profession: Mo/Me
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lol????sheild bash+boneit=LOL if you use boneit=you get energy per hit but it ends after a spell and if u got an assasin training you or anything else your gona have 2 cast! and ahm btw most of nubs run use discipled+sheild bash
use shadow mo/a its more effective
got a warrior training you use return.crippled
sin/warrior combo use shadow armor=blind w.e its called..Simple+holyviel+dismiss+patient+woh+dywnaa kiss+w.e u want
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Oct 10, 2008, 08:11 PM // 20:11
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#84
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Frost Gate Guardian
Join Date: Mar 2008
Location: Emporio Armani store :s
Guild: Bad Zig [babo]
Profession: Mo/
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Quote:
Originally Posted by We Dont Accept
lol????sheild bash+boneit=LOL if you use boneit=you get energy per hit but it ends after a spell and if u got an assasin training you or anything else your gona have 2 cast! and ahm btw most of nubs run use discipled+sheild bash
use shadow mo/a its more effective
got a warrior training you use return.crippled
sin/warrior combo use shadow armor=blind w.e its called..Simple+holyviel+dismiss+patient+woh+dywnaa kiss+w.e u want
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Thats retarded,
you will die in 3 seconds if you go mo/a vs any shitway. ALL monks in ta are fortress monks because of the current gay meta, nothign else works. (with the exception of mo/d purge pious thingy)
nobody runs dicinplined+shield bash, its retarded..
shield stance + shield bash
bonnetis+shield bash is actually really good, because you can tank shitway forever, and nothing ever dies because you always have energy.
fourth of all, your entire post is meaningless and shows you have little knowledge of anything in ta..
dismiss is not used, ~ foul feast
dwaynas kiss is not used, ~wtf?
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Oct 10, 2008, 08:52 PM // 20:52
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#85
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Lion's Arch Merchant
Join Date: Apr 2007
Location: WA
Guild: zulu
Profession: Mo/
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Quote:
Originally Posted by Chaos Rofl Copter
nobody runs dicinplined+shield bash, its retarded..
shield stance + shield bash
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so why is disciplined stance bad again?
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Oct 10, 2008, 09:12 PM // 21:12
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#86
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Frost Gate Guardian
Join Date: Mar 2008
Location: Emporio Armani store :s
Guild: Bad Zig [babo]
Profession: Mo/
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Quote:
Originally Posted by Cammy
so why is disciplined stance bad again?
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shield stance gives 1 second more block,
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Oct 10, 2008, 09:25 PM // 21:25
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#87
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Lion's Arch Merchant
Join Date: Apr 2007
Location: WA
Guild: zulu
Profession: Mo/
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Quote:
Originally Posted by Chaos Rofl Copter
shield stance gives 1 second more block,
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And reduces your kiting ability significantly and doesn't give you +24 armor.
Seems like preference to me.
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Oct 10, 2008, 11:03 PM // 23:03
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#88
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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Use both and shield bash.
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Oct 11, 2008, 03:08 AM // 03:08
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#89
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Krytan Explorer
Join Date: Nov 2006
Location: Ancestral/Grenz
Guild: [CneX]
Profession: W/
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Your avatars confuse me.
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Oct 11, 2008, 06:48 AM // 06:48
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#90
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ǝuoʞoɯ
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Defensive Stance is actually better than both Shield Stance and Disciplined
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Oct 11, 2008, 09:07 AM // 09:07
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#91
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Krytan Explorer
Join Date: Aug 2006
Guild: Lowbird Academy [LoW]
Profession: W/
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deflect arrows+protectors defense.
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Oct 13, 2008, 02:01 AM // 02:01
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#92
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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Bonetti's Defense is the best
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Oct 17, 2008, 12:45 AM // 00:45
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#93
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Frost Gate Guardian
Join Date: Mar 2008
Location: Emporio Armani store :s
Guild: Bad Zig [babo]
Profession: Mo/
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Quote:
Originally Posted by Seraphim of Chaos
Bonetti's Defense is the best
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Agree.
reasons ->
current shitway meta = 4 pets + 3 rangers bashing on monk spaming 598908908190482190812908 interupts.
bonnetis ones and fiil up to full energy, charge back up while tanking with a furious spear and you can basically keep it up 24/7 with a furious spear.
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Oct 17, 2008, 02:34 AM // 02:34
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#94
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Desert Nomad
Join Date: May 2005
Location: America
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What about the RaO groups that run wild blow?
I'm sorry but between the turbo tard RaO's and hexways, monking in TA for a quasi-balanced group is nearly impossible unless you have three other players that are 100% on the ball and really good at their positions. So in the end it only encourages people to play easy gimmicks
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Oct 17, 2008, 05:20 AM // 05:20
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#95
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Banned
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Disciplined can be used in a pinch while your on staff + armor bonus and u can cast while using. Shield Stance, Defensive Stance and Bonneties are less flexible and their upsides are only in play vs lesser teams whom you shouldn't be spec'ing for anyway.
Shield bash owns so long as your not wasting it, use it at the last second vs deep wound or right after.
If the enemy teams warrior is training the stance monk he fails anyway. If its a rao team your es warrior should be having a field day blowing up their train.
The vigorous(cover) bar is strong vs the sb/vor and guardian spam is strong vs balanced teams that lineback all day. You dont run guardian for yourself its for the necro and warrior. If your necro makes proper use of shield bash(crushing) and your warrior is d-striking(mighty blow is bad) es/dev/mh while linebacked i would suggest going with vigorous.
w/ r/ n/ m/ or w/ w/ n/ m/ are still by far the strongest builds. Just be sure everyone knows their assignments. Having a few solid rangers on your fl is still the fastest way to earn glads in ta.
Last edited by Foe; Oct 17, 2008 at 05:28 AM // 05:28..
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Oct 17, 2008, 02:55 PM // 14:55
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#96
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Wilds Pathfinder
Join Date: Feb 2006
Profession: A/Mo
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ive come to realize that balanced ta is the gayest shitstain ever. its main objective is to make all members of the other team useless until they fold. it has a primarily defensive mindset, and its offense is just a secondary byproduct.
earthshaker hammer with grasping earth - snare and wail on enemy frontline, or sometimes snare enemy frontline and wail on enemy midline, annoy ppl with kds
generic ranger - interrupt key offensive and defensive skills, extra support/utility, debshot mo, degen ppl
wod nec - throw conditions back at enemy, make their healing suck, slow down physicals, degen ppl
mo - what else
where is the "kickass" factor in this teambuild? non-existent. i have more respect for the r/w, r/p, smiter, healer monkstomping teambuild. at least they have that killer instinct. they are double offensive and double defensive, which is cooler than quadruple "i dont wanna die, i just wanna outlast the other guys".
if only ta would grow some nuts.
Last edited by X Cytherea X; Oct 17, 2008 at 03:00 PM // 15:00..
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Oct 17, 2008, 05:10 PM // 17:10
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#97
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Forge Runner
Join Date: Apr 2006
Guild: vD
Profession: Mo/
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thats the lame version of the balanced. aka the pussy balanced way - lineback into oblivion, have zillion hex removal on the ranger and monk, shield bash on the nec and spam wod on the monk on recharge, hoping sth dies during that.
thats not how good balanced is like.
also, grow some guts urself first.
welcome to ta btw.
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Oct 17, 2008, 08:09 PM // 20:09
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#98
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Wilds Pathfinder
Join Date: Feb 2006
Profession: A/Mo
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i dont play there regularly, just made those observations based on an incredibly long and lame battle coming into ta from ra. their damage came mostly from degen and the hammer's natural damage. everything else was gay "lol i shut u down but dont really kill u, just watch u slowly wither away" shit.
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Oct 17, 2008, 08:29 PM // 20:29
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#99
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Banned
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Quote:
Originally Posted by X Cytherea X
if only ta would grow some nuts.
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there is a Shinde in [goth], running in circles for 10 mins is brave?
When have players not sought to run the strongest team builds? Balanced teams are heavily defensive but thats just the way the skill balance has trended. In one match you make face hex stacks the next dual thump and then a shove spike. If your intention is to play for long win streaks you should be prepared to match up with the different extremes in tactics. Its just a fact that the meta has grown stagnant and tactics for the same basic templates have been refined into robot play over the course of the last year. Its not just ta where you see the trend of heavy defense and the minimal lv of offense to produce kills.
Its a dead horse but we have all been asking for ff to be adjusted yet we all run it. It is what it is.
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Oct 18, 2008, 11:45 AM // 11:45
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#100
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Wilds Pathfinder
Join Date: Feb 2006
Profession: A/Mo
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im not that shinde.
i can understand how it evolved into this. quite disappointing
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